Bloodhound

Source product: Cyclopedia of Common Animals
Pages: 45
Section: Dogs

Bloodhounds are domesticated dogs bred for an extraordinary sense of smell which can track wild game animals or individual people with great accuracy, even after days have passed or under extraordinary circumstances. They are tenacious animals, and, given the opportunity, will follow a trail as long as it remains possible. Under ordinary circumstances, bloodhounds have a 100% likely hood of tracking their prey. Even gaining a temporary reprieve requires favorable circumstances and luck. Travelling through moving water for any distance requires the bloodhounds and their handlers to scour the banks for a resumption of the scent, and a Luck check may send them in the wrong direction initially, granting a temporary reprieve. Torrential rain or heavy snow may make tracking impossible; lesser inclement weather has a 10 -80% chance of throwing the hounds (determined either by the judge, or by rolling 1d8 x 10). Brachiation, flight, or some form of swift conveyance (such as a horse) are among the only sure ways to defeat a bloodhound’s keen senses. Bloodhounds are expensive, with a good animal costing 1d24+30 gp.

Summary

Init +2; Atk bite +2 melee (1d3); AC 10; HD 1d4; MV 40’; Act 1d20; SP tracking; SV Fort +2; Ref +2; Will +2; AL L.

Created: Dec 6, 2025
Updated: Dec 6, 2025