Colossal Squid
These huge cephalopods can grow to be in excess of 30 feet in length, based on the sizes of beaks found in sperm whale stomachs, making these animals much larger than the deep ocean giant squid. They are found mostly in cold waters, but do venture northward or southward a considerable distance from the poles. Colossal squid who grab a target can maneuver the unfortunate to their beak, where they can attempt a bite attack. A colossal squid can only make one bite attack each round, no matter how many of its arms are holding a tasty morsel; excess action dice are lost. If a colossal squid takes half of its hit points in damage or fails a morale check, it creates an ink cloud immediately, and then jets away on its next initiative.
Summary
Init +3; Atk bite +12 melee (2d8) or tentacle +10 melee (1d6 plus grab and constrict); AC 16; HD 12d8; MV swim 80’; Act 10d20; SP grab (can use action die to bite in 1d3 rounds), constrict (automatic 1d6 damage each round; opposed Strength vs. +8 or Mighty Deed 7+ to escape), jet (use all actions to go 1,000’ as a single move), ink cloud (50’ diameter sphere, +4 AC and total concealment to all creatures within); SV Fort +11; Ref +9; Will +5; AL N.