Cow Moose
The largest living member of the deer family in modern times, bull moose weigh 7d100+832 pounds and cows weigh 13d50+430 pounds. Even common moose have been trained for the saddle, although they are harder to control. Moose startle easily, and can be aggressive when they feel threatened, harassed, or trapped, as well as during the autumn rut. Moose are surprisingly agile, and can kick in any direction. If a male moose successfully kicks the same target twice, and the target it in front of the moose, it also gains a free gore attack. Great moose have +1 Hit Die, human -level intelligence, a +4 bonus to Will saves, and can develop telepathic bonds with other creatures they have frequent contact with for at least three weeks. Great moose may serve willingly as mounts for like-minded humanoids. To determine the alignment of a great moose, roll 1d7: (1 -2) Lawful, (3-6) Neutral, or (7) Chaotic. They have been known to serve agents of several northern and boreal woodland deities.
Summary
Init +4; Atk hoof +5 melee (1d6); AC 12; HD 2d8; MV 50’; Act 2d20; SP ignore first 5 points of cold damage from any source; SV Fort +6; Ref +5; Will +2; AL N.