Fire Toad

Source product: Cyclopedia of Common Animals
Pages: 14
Section: Amphibians

These reddish giant toads cannot swallow living prey whole, but they can spew small fireballs every 1d3 rounds (30’ range, 5’ blast radius, 2d8 damage, Reflexes DC 12 for half). These creatures prefer dry areas, although they must return to water to spawn. Being hit by any sort of liquid or cold forces them to make a Morale check or retreat. When retreating, however, the creature automatically spits a fireball at the being forcing it to retreat.

Summary

Init +0; Atk bite +3 melee (1d6) or fireball; AC 10; HD 4d8+4; MV 20’; Act 1d20; SP Fireballs, immunity to fire, water sensitivity, extra attack on retreat; SV Fort +2; Ref +2; Will +0 ; AL C

Created: Dec 6, 2025
Updated: Dec 6, 2025