Giant Porcupine

Source product: Cyclopedia of Common Animals
Pages: 114
Section: Porcupines

These animals weight 1d24+11 pounds, and are known for their covering of sharp quills. A creature that attacks a porcupine must succeed in a Reflex save (DC 15 if using natural or small weapons; DC 10 if using medium-length weapons) unless they are using something like a spear, polearm, or ranged weapon. At the judge’s discretion, bonuses from armor (but not shields) may be added to this save. Failure indicates quills have become embedded in the attacker, causing 1d3 points of Agility, Strength, or Stamina damage (determine randomly for each point) and requiring a morale check from natural animals. Successful attacks by porcupines do 1d5 points of attribute damage with no save allowed. Giant porcupines weigh 2d30+30 pounds. When they bite, they do 1d3 points of attribute damage due to quills in addition to their normal damage. Their defensive quills and tail slaps likewise do more damage than that of their smaller kin. Finally, 10% of giant porcupines can fling a portion of their quills up to 30 feet away, effectively doing a tail slap as a ranged attack.

Summary

Init +0; Atk bite +0 melee (1d3 plus 1d3 attribute damage) or tail slap +2 melee (quills 1d7 attribute damage); AC 14; HD 2d6; MV 20’ or climb 20’; Act 1d20; SP defensive quills (Reflex save or 1d5 attribute damage); SV Fort +5; Ref +0; Will +5; AL N.

Created: Dec 6, 2025
Updated: Dec 6, 2025