Giant walrus

Source product: Cyclopedia of Common Animals
Pages: 130
Section: Sea Urchins

Walruses can grow over 16 feet long and weigh as much as 5,000 pounds, although most average 2,000 -3,000 pounds, with Atlantic walruses being a bit smaller than their Pacific cousins. The hides taken from walruses have been measured at 1,000 pounds or more. Some walruses hunt seals, and there have been stories of walruses hunting humans as well, which is common in folklore from the regions these mammals dwell. In the real world, people have hunted walruses for food, skins, oil, and ivory. In the campaign milieu, far more aggressive walruses may exist, hunting the hunters in turn. The red walruses of the Blood Ice, for instance, are as much a menace as they are a resource. A spirit -driven walrus may hunt people because it is compelled by the evil that possesses it. Nonetheless, walrus tusks grow 1d3 feet, weighing 4 pounds and being worth 1d10 gp per foot each, their skins fetch another 1d10 sp per pound, and oil can be extracted worth another 5d20 sp, drawing hunters in even where walruses may be more aggressive. Giant walruses are twice as large, with tusks growing 1d3+3 feet each, and weighing 8 pounds per foot, with a value of 2d10 gp per pound.

Summary

Init –2; Atk Bite +6 melee (2d12+4) or flipper +4 melee (2d8+4); AC 17; HD 15d8+15; MV 30’ or swim 50’; Act 2d20; SP crush 5d12 damage to all in 10’ x 10’ area (Ref DC 8 avoids), immune to cold; SV Fort +16, Ref –4, Will +6; AL N.

Created: Dec 6, 2025
Updated: Dec 6, 2025