Ox

Source product: Cyclopedia of Common Animals
Pages: 56
Section: Cattle and Bovines

Castrated bulls that are trained for use as draft animals, oxen are strong and relatively docile. Slow and steady, oxen are often worked in pairs using a yoke. An ox can pull 1,680 pounds at a steady pace, and weighs (1d16 x 100)+1,400 pounds. An ox is worth 80 gp. A double yoke can be purchased for 5 gp, and a single yoke for 8 gp. They require less quality feed than horses, so that feeding them costs only 2 cp per day. An ox typically lives 2d6+14 years. Aurochs (Bull): Init +2; Atk gore +6 melee (1d6+4) or trample +4 melee (2d6+4); AC 13; HD 5d8; MV 40’; Act 2d20; SP charge, knock prone (free trample attack, Strength DC 20 negates); SV Fort +5; Ref +2; Will +5; AL N. Aurochs (Cow): Init +0; Atk gore +4 melee (1d4+3) or trample +2 melee (2d5+3); AC 12; HD 4d8; MV 40’; Act 1d20; SP knock prone (free trample attack, Strength DC 15 negates); SV Fort +4; Ref +1; Will +3; AL N. Although extinct in the real world, the aurochs need not be extinct in the campaign milieu! Males are as large as 6’ at the shoulder, and cows could reach over 5 feet. The bull’s horns grew to 2½ feet long each, driven by serious muscle mass and an aggressive disposition. These creatures may also be encountered through time travel or within a “Lost World” region. A bull aurochs can charge, gaining a +2 bonus to hit and inflicting an additional 1d6 damage with its attack, but taking a -2 penalty to its AC until its next action. Any attack by an aurochs knocks its opponent prone unless an appropriate Strength check succeeds. An aurochs gains an immediate free trample attack against any opponent it knocks prone. Bison: Init +0; Atk butt +7 melee (2d4+4) or trample +5 melee (3d6); AC 14; HD 5d8; MV 40’; Act 1d20; SP charge (Fort DC 20 or be knocked prone plus free trample attack); SV Fort +8; Ref +2; Will +5; AL N. An adult bison can grow over 6½ feet tall at the shoulder, and weigh as much as 2,800 pounds for plains bison, while wood bison can grow to almost 7 feet but weighs somewhat less (up to 2,200 pounds). When a bison charges, any victim it strikes must succeed in a DC 20 Fort save or be knocked prone. In addition, the bison gains a free trample attack against any target it strikes with a charge, whether it is knocked prone or not. Melee attacks against prone targets are at a +2 bonus, however. Other names: buffalo, wisent. These statistics can also be used to represent the gaur.

Summary

Init +0; Atk horns +0 melee (1d6+1); AC 12; HD 2d6+2; MV 20’; Act 1d20; SV Fort +5; Ref +2; Will +0; AL N.

Created: Dec 6, 2025
Updated: Dec 6, 2025