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Wildebeest
Source product: Cyclopedia of Common Animals
Pages: 17
Section: Antelope
Wildebeest are large antelopes (10d30+255 pounds) with an ungainly (but powerful) build. A herd of wildebeest can trample a creature for 1d6 points of damage per wildebeest that passes the area (DC 15 Reflex save for half). Wildebeest herds can be as large as 1,000 head (1d10 x 100 individuals). Usually, only 1d10% of the wildebeest in a herd can actually trample any given individual creature, but even 1% of 1,000 head is 10d6 damage! Cornered wildebeest are not afraid to attack opponents; they gain a +8 bonus to Will saves for morale checks when cornered. Other Names: Gnu.
Summary
Init +6; Atk butt +4 melee (2d6+2) or kick +2 melee (1d6+2); AC 16; HD 5d8+15; MV 60'; SP trample, bonus to morale when cornered; SV Fort +6, Ref +4, Will –4; AL N.
Created: Dec 6, 2025
Updated: Dec 6, 2025